Manuela Chessa – Assistant Professor in Computer Science (SlipGuru Research team)
Department of Informatics, Bioengineering, Robotics, and Systems Engineering (DIBRIS), University of Genoa. Via Opera Pia 13, 16145, Genova – Italy.
Office – DIBRIS- Valletta Puggia, Via Dodecaneso 35, 16146 Genova, Italy, 3rd floor, room 329
Research interests – My research interests are focused on the study of biological and artificial vision systems, on the development of bioinspired models, of natural human-machine interfaces based on virtual, augmented and mixed reality, and on the perceptual. and cognitive aspects of interaction VR and AR
I study the use of novel sensing technologies (e.g. Microsoft Kinect, Leap Motion, Intel Real Sense) and of visualization devices (e.g. 3D monitors, head-mounted-displays, mobile devices, video see-through and optical see- through) to develop natural and ecological interaction systems, always having in mind the human perception.
In particular, I am active in studying misperception issues, visual stress and fatigue that arise by using such systems. Also User eXperience is a focus of my research.
I am the Program Co-chair of the HUCAPP International Conference on Human Computer Interaction Theory and Applications, part of the is part of VISIGRAPP, the International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.